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Druid Spells & Skills

Name Level Type Description
Mark of the Wild
Rank 1 1 Restoration Increases the friendly target's armor by 25 for 30 minutes.
Healing Touch
Rank 1 1 Restoration Heals a friendly target for 37 to 51.
Wrath
Rank 1 1 Balance Causes 12 to 14 Nature damage to the target.
Rejuvenation
Rank 1 4 Restoration Heals the target for 32 over 12 seconds.
Moonfire
Rank 1 4 Balance Burns the enemy for 7 to 9 Arcane damage and then an additional 12 Arcane damage over 9 seconds.
Mangle
Rank 1 6 Feral Combat Finishing move that causes damage, disorients the opponent, and turns off your attack. Any damage caused will revive the target. Causes more damage and lasts longer per combo point:
1 point : 7-11 damage and 2 seconds
2 points: 13-19 damage and 3 seconds
3 points: 19-24 damage and 4 seconds
4 points: 25-30 damage and 5 seconds
5 points: 31-37 damage and 6 seconds
Wrath
Rank 2 6 Balance Causes 25 to 29 Nature damage to the target.
Thorns
Rank 1 6 Balance Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 minutes.
Healing Touch
Rank 2 8 Restoration Heals a friendly target for 88 to 112.
Entangling Roots
Rank 1 8 Balance Roots the target in place and causes 20 Nature damage over 12 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Growl
10 Feral Combat Taunts the target to attack you, but has no effect if the target is already attacking you.
Demoralizing Roar
Rank 1 10 Feral Combat The druid roars, decreasing nearby enemies' attack power by -30. Lasts 30 seconds.
Bear Form (Passive)
Passive 10 Feral Combat
Maul
Rank 1 10 Feral Combat Increases the druid's next attack by 18 damage.
Bear Form
Shapeshift 10 Feral Combat Shapeshift into a bear, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 20. Also protects the caster from Polymorph effects and allows the use of various bear abilities.

The act of shapeshifting frees the caster of Movement Impairing effects.
Rejuvenation
Rank 2 10 Restoration Heals the target for 56 over 12 seconds.
Mark of the Wild
Rank 2 10 Restoration Increases the friendly target's armor by 65 and all attributes by 2 for 30 minutes.
Moonfire
Rank 2 10 Balance Burns the enemy for 13 to 17 Arcane damage and then an additional 32 Arcane damage over 12 seconds.
Teleport: Moonglade
10 Balance Teleports the caster to the Moonglade.
Nature's Grasp
Rank 1 10 Balance While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 seconds.
Enrage
12 Feral Combat Generates 20 rage over 10 seconds, but reduces armor by -75%. The druid is considered in combat for the duration.
Regrowth
Rank 1 12 Restoration Heals a friendly target for 84 to 98 and another 98 over 21 seconds.
Bash
Rank 1 14 Feral Combat Stuns the target for 2 seconds.
Cure Poison
14 Restoration Cures 1 poison effects on the target.
Healing Touch
Rank 3 14 Restoration Heals a friendly target for 195 to 243.
Wrath
Rank 3 14 Balance Causes 44 to 52 Nature damage to the target.
Thorns
Rank 2 14 Balance Thorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 minutes.
Aquatic Form
Shapeshift 16 Feral Combat Shapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from polymorph effects.

The act of shapeshifting frees the caster of movement impairing effects.
Aquatic Form (Passive)
Passive 16 Feral Combat Increases swimming speed by 50% and allow's the druid to breathe underwater.
Swipe
Rank 1 16 Feral Combat Swipe 3 nearby enemies, inflicting 18 damage.
Rejuvenation
Rank 3 16 Restoration Heals the target for 116 over 12 seconds.
Moonfire
Rank 3 16 Balance Burns the enemy for 25 to 31 Arcane damage and then an additional 52 Arcane damage over 12 seconds.
Maul
Rank 2 18 Feral Combat Increases the druid's next attack by 27 damage.
Regrowth
Rank 2 18 Restoration Heals a friendly target for 164 to 188 and another 175 over 21 seconds.
Faerie Fire
Rank 1 18 Balance Decrease the armor of the target by -175 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Nature's Grasp
Rank 2 18 Balance While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 2). Only useable outdoors. 1 charge. Lasts 45 seconds.
Hibernate
Rank 1 18 Balance Forces the enemy target to sleep for up to 20 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Entangling Roots
Rank 2 18 Balance Roots the target in place and causes 50 Nature damage over 15 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Rip
Rank 1 20 Feral Combat Finishing move that causes damage over time. Damage increases per combo point:
1 point : 42 damage over 12 seconds.
2 points: 66 damage over 12 seconds.
3 points: 90 damage over 12 seconds.
4 points: 114 damage over 12 seconds.
5 points: 138 damage over 12 seconds.
Prowl
Rank 1 20 Feral Combat Allows the Druid to prowl around, but reduces your speed to 60% of normal. Lasts until cancelled.
Faerie Fire (Bear)
Rank 1 20 Feral Combat Decrease the armor of the target by -175 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Demoralizing Roar
Rank 2 20 Feral Combat The druid roars, decreasing nearby enemies' attack power by -50. Lasts 30 seconds.
Cat Form (Passive)
Passive 20 Feral Combat
Claw
Rank 1 20 Feral Combat Claw the enemy, causing 27 additional damage. Awards 1 combo points.
Cat Form
Shapeshift 20 Feral Combat Shapeshift into cat form, increasing attack power by 40. Also protects the caster from polymorph effects and allows the use of various cat abilities.

The act of shapeshifting frees the caster of movement impairing effects.
Mark of the Wild
Rank 3 20 Restoration Increases the friendly target's armor by 105 and all attributes by 4 for 30 minutes.
Rebirth
Rank 1 20 Restoration Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana.
Healing Touch
Rank 4 20 Restoration Heals a friendly target for 363 to 445.
Starfire
Rank 1 20 Balance Causes 89 to 109 Arcane damage to the target.
Shred
Rank 1 22 Feral Combat Shred the target, causing 225% damage plus 54 to the target. Must be behind the target. Awards 1 combo points.
Rejuvenation
Rank 4 22 Restoration Heals the target for 180 over 12 seconds.
Moonfire
Rank 4 22 Balance Burns the enemy for 40 to 48 Arcane damage and then an additional 80 Arcane damage over 12 seconds.
Soothe Animal
Rank 1 22 Balance Soothes the target beast, reducing the range at which it will attack you by -10 yards. Only affects Beast targets level 40 or lower. Lasts 15 seconds.
Wrath
Rank 4 22 Balance Causes 63 to 73 Nature damage to the target.
Rake
Rank 1 24 Feral Combat Rake the target for 15 damage and an additional 30 damage over 9 seconds. Awards 1 combo points.
Tiger's Fury
Rank 1 24 Feral Combat Increases damage done by 10 for 4 seconds.
Swipe
Rank 2 24 Feral Combat Swipe 3 nearby enemies, inflicting 25 damage.
Regrowth
Rank 3 24 Restoration Heals a friendly target for 240 to 274 and another 259 over 21 seconds.
Remove Curse
24 Restoration Dispels 1 curse from the target.
Thorns
Rank 3 24 Balance Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 minutes.
Faerie Fire (Cat)
Rank 1 25 Feral Combat Decrease the armor of the target by -175 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Dash
Rank 1 26 Feral Combat Increases movement speed by 50% for 15 seconds. Does not break prowling.
Maul
Rank 3 26 Feral Combat Increases the druid's next attack by 37 damage.
Abolish Poison Effect
26 Restoration
Abolish Poison
26 Restoration Attempts to cure 1 poison effects on the target, and 1 more poison effects every 2 seconds for 8 seconds.
Healing Touch
Rank 5 26 Restoration Heals a friendly target for 572 to 694.
Starfire
Rank 2 26 Balance Causes 137 to 167 Arcane damage to the target.
Cower
Rank 1 28 Feral Combat Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.
Rip
Rank 2 28 Feral Combat Finishing move that causes damage over time. Damage increases per combo point:
1 point : 60 damage over 12 seconds.
2 points: 96 damage over 12 seconds.
3 points: 132 damage over 12 seconds.
4 points: 168 damage over 12 seconds.
5 points: 204 damage over 12 seconds.
Challenging Roar
28 Feral Combat Forces all nearby enemies to focus attacks on you for 6 seconds.
Claw
Rank 2 28 Feral Combat Claw the enemy, causing 39 additional damage. Awards 1 combo points.
Rejuvenation
Rank 5 28 Restoration Heals the target for 244 over 12 seconds.
Moonfire
Rank 5 28 Balance Burns the enemy for 61 to 73 Arcane damage and then an additional 124 Arcane damage over 12 seconds.
Nature's Grasp
Rank 3 28 Balance While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 3). Only useable outdoors. 1 charge. Lasts 45 seconds.
Entangling Roots
Rank 3 28 Balance Roots the target in place and causes 90 Nature damage over 18 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Bash
Rank 2 30 Feral Combat Stuns the target for 3 seconds.
Travel Form
Shapeshift 30 Feral Combat Transforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from polymorph effects. Only useable outdoors.

The act of shapeshifting frees the caster of movement impairing effects.
Faerie Fire (Cat)
Rank 2 30 Feral Combat Decrease the armor of the target by -285 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Faerie Fire (Bear)
Rank 2 30 Feral Combat Decrease the armor of the target by -285 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Shred
Rank 2 30 Feral Combat Shred the target, causing 225% damage plus 72 to the target. Must be behind the target. Awards 1 combo points.
Tranquility
Rank 1 30 Restoration Regenerates all nearby group members for 94 every 2 seconds for 10 seconds. Druid must channel to maintain the spell.
Rebirth
Rank 2 30 Restoration Returns the spirit to the body, restoring a dead target to life with 750 health and 1200 mana.
Regrowth
Rank 4 30 Restoration Heals a friendly target for 318 to 360 and another 343 over 21 seconds.
Mark of the Wild
Rank 4 30 Restoration Increases the friendly target's armor by 150, all attributes by 6 and all resistances by 5 for 30 minutes.
Wrath
Rank 5 30 Balance Causes 101 to 115 Nature damage to the target.
Faerie Fire
Rank 2 30 Balance Decrease the armor of the target by -285 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Demoralizing Roar
Rank 3 32 Feral Combat The druid roars, decreasing nearby enemies' attack power by -65. Lasts 30 seconds.
Ferocious Bite
Rank 1 32 Feral Combat Finishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage:
1 point : 54-70 damage
2 points: 94-110 damage
3 points: 134-150 damage
4 points: 174-190 damage
5 points: 214-230 damage
Track Humanoids
32 Feral Combat Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.
Ravage
Rank 1 32 Feral Combat Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo points.
Healing Touch
Rank 6 32 Restoration Heals a friendly target for 742 to 894.
Swipe
Rank 3 34 Feral Combat Swipe 3 nearby enemies, inflicting 36 damage.
Maul
Rank 4 34 Feral Combat Increases the druid's next attack by 49 damage.
Rake
Rank 2 34 Feral Combat Rake the target for 22 damage and an additional 45 damage over 9 seconds. Awards 1 combo points.
Rejuvenation
Rank 6 34 Restoration Heals the target for 304 over 12 seconds.
Moonfire
Rank 6 34 Balance Burns the enemy for 81 to 97 Arcane damage and then an additional 164 Arcane damage over 12 seconds.
Starfire
Rank 3 34 Balance Causes 201 to 241 Arcane damage to the target.
Thorns
Rank 4 34 Balance Thorns sprout from the friendly target causing 12 Nature damage to attackers when hit. Lasts 10 minutes.
Rip
Rank 3 36 Feral Combat Finishing move that causes damage over time. Damage increases per combo point:
1 point : 84 damage over 12 seconds.
2 points: 132 damage over 12 seconds.
3 points: 180 damage over 12 seconds.
4 points: 228 damage over 12 seconds.
5 points: 276 damage over 12 seconds.
Frenzied Regeneration
Rank 1 36 Feral Combat Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 10 health.
Pounce Bleed
Rank 1 36 Feral Combat
Pounce
Rank 1 36 Feral Combat Pounce, stunning the target for 2 seconds and causing 90 damage over 18 seconds. Must be prowling and behind the target. Awards 1 combo points.
Tiger's Fury
Rank 2 36 Feral Combat Increases damage done by 20 for 4 seconds.
Regrowth
Rank 5 36 Restoration Heals a friendly target for 405 to 457 and another 427 over 21 seconds.
Shred
Rank 3 38 Feral Combat Shred the target, causing 225% damage plus 99 to the target. Must be behind the target. Awards 1 combo points.
Claw
Rank 3 38 Feral Combat Claw the enemy, causing 57 additional damage. Awards 1 combo points.
Healing Touch
Rank 7 38 Restoration Heals a friendly target for 936 to 1120.
Wrath
Rank 6 38 Balance Causes 139 to 157 Nature damage to the target.
Hibernate
Rank 2 38 Balance Forces the enemy target to sleep for up to 30 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Nature's Grasp
Rank 4 38 Balance While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 4). Only useable outdoors. 1 charge. Lasts 45 seconds.
Entangling Roots
Rank 4 38 Balance Roots the target in place and causes 140 Nature damage over 21 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Soothe Animal
Rank 2 38 Balance Soothes the target beast, reducing the range at which it will attack you by -10 yards. Only affects Beast targets level 55 or lower. Lasts 15 seconds.
Prowl
Rank 2 40 Feral Combat Allows the Druid to prowl around, but reduces your speed to 65% of normal. Lasts until cancelled.
Dire Bear Form (Passive)
Passive 40 Feral Combat
Dire Bear Form
Shapeshift 40 Feral Combat Shapeshift into a dire bear, increasing attack power by 120, armor contribution from items by 360%, and health by 600. Also protects the caster from polymorph effects and allows the use of various bear abilities.

The act of shapeshifting frees the caster of movement impairing effects.
Cower
Rank 2 40 Feral Combat Cower, causing no damage but lowering your threat a medium amount, making the enemy less likely to attack you.
Ferocious Bite
Rank 2 40 Feral Combat Finishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage:
1 point : 80-104 damage
2 points: 140-164 damage
3 points: 200-224 damage
4 points: 260-284 damage
5 points: 320-344 damage
Feline Grace
Passive 40 Feral Combat Reduces damage from falling.
Mark of the Wild
Rank 5 40 Restoration Increases the friendly target's armor by 195, all attributes by 8 and all resistances by 10 for 30 minutes.
Rejuvenation
Rank 7 40 Restoration Heals the target for 388 over 12 seconds.
Rebirth
Rank 3 40 Restoration Returns the spirit to the body, restoring a dead target to life with 1100 health and 1700 mana.
Tranquility
Rank 2 40 Restoration Regenerates all nearby group members for 138 every 2 seconds for 10 seconds. Druid must channel to maintain the spell.
Moonfire
Rank 7 40 Balance Burns the enemy for 105 to 125 Arcane damage and then an additional 212 Arcane damage over 12 seconds.
Hurricane
Rank 1 40 Balance Creates a violent storm in the area surrounding the caster, causing 53 Nature damage to all nearby enemies every 1 sec, and reducing the attack speed of all nearby enemies by -20%. Lasts 10 seconds. Druid must channel to maintain the spell.
Faerie Fire (Bear)
Rank 3 42 Feral Combat Decrease the armor of the target by -395 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Faerie Fire (Cat)
Rank 3 42 Feral Combat Decrease the armor of the target by -395 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Demoralizing Roar
Rank 4 42 Feral Combat The druid roars, decreasing nearby enemies' attack power by -100. Lasts 30 seconds.
Ravage
Rank 2 42 Feral Combat Ravage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo points.
Maul
Rank 5 42 Feral Combat Increases the druid's next attack by 71 damage.
Regrowth
Rank 6 42 Restoration Heals a friendly target for 511 to 575 and another 546 over 21 seconds.
Starfire
Rank 4 42 Balance Causes 280 to 334 Arcane damage to the target.
Faerie Fire
Rank 3 42 Balance Decrease the armor of the target by -395 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Tree Form (Passive)
Passive 44 Feral Combat
Tree Form
Shapeshift 44 Feral Combat Transforms the druid into a tree form, removing all harmful physical effects and protecting from all physical attacks for 8 seconds, but during that time you cannot attack, move or cast spells. Also protects the caster from polymorph effects.

The act of shapeshifting frees the caster of roots, snares, and freeze effects.
Swipe
Rank 4 44 Feral Combat Swipe 3 nearby enemies, inflicting 60 damage.
Rip
Rank 4 44 Feral Combat Finishing move that causes damage over time. Damage increases per combo point:
1 point : 120 damage over 12 seconds.
2 points: 186 damage over 12 seconds.
3 points: 252 damage over 12 seconds.
4 points: 318 damage over 12 seconds.
5 points: 384 damage over 12 seconds.
Rake
Rank 3 44 Feral Combat Rake the target for 34 damage and an additional 60 damage over 9 seconds. Awards 1 combo points.
Healing Touch
Rank 8 44 Restoration Heals a friendly target for 1199 to 1427.
Thorns
Rank 5 44 Balance Thorns sprout from the friendly target causing 15 Nature damage to attackers when hit. Lasts 10 minutes.
Barkskin
44 Balance The druid's skin becomes as tough as bark. Physical damage taken is reduced by -20%. While protected, damaging attacks will not cause spellcasting delays but non-instant spells take 0.1 sec longer to cast and melee combat is slowed by 20%. Lasts 15 seconds.
Barkskin Effect (DND)
44 Balance
Bash
Rank 3 46 Feral Combat Stuns the target for 4 seconds.
Shred
Rank 4 46 Feral Combat Shred the target, causing 225% damage plus 144 to the target. Must be behind the target. Awards 1 combo points.
Pounce Bleed
Rank 2 46 Feral Combat
Pounce
Rank 2 46 Feral Combat Pounce, stunning the target for 2 seconds and causing 120 damage over 18 seconds. Must be prowling and behind the target. Awards 1 combo points.
Dash
Rank 2 46 Feral Combat Increases movement speed by 60% for 15 seconds. Does not break prowling.
Frenzied Regeneration
Rank 2 46 Feral Combat Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 15 health.
Rejuvenation
Rank 8 46 Restoration Heals the target for 488 over 12 seconds.
Wrath
Rank 7 46 Balance Causes 188 to 210 Nature damage to the target.
Moonfire
Rank 8 46 Balance Burns the enemy for 130 to 154 Arcane damage and then an additional 264 Arcane damage over 12 seconds.
Claw
Rank 4 48 Feral Combat Claw the enemy, causing 88 additional damage. Awards 1 combo points.
Tiger's Fury
Rank 3 48 Feral Combat Increases damage done by 30 for 4 seconds.
Ferocious Bite
Rank 3 48 Feral Combat Finishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage:
1 point : 120-160 damage
2 points: 210-250 damage
3 points: 300-340 damage
4 points: 390-430 damage
5 points: 480-520 damage
Regrowth
Rank 7 48 Restoration Heals a friendly target for 646 to 724 and another 686 over 21 seconds.
Nature's Grasp
Rank 5 48 Balance While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 5). Only useable outdoors. 1 charge. Lasts 45 seconds.
Entangling Roots
Rank 5 48 Balance Roots the target in place and causes 200 Nature damage over 24 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Ravage
Rank 3 50 Feral Combat Ravage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo points.
Maul
Rank 6 50 Feral Combat Increases the druid's next attack by 101 damage.
Tranquility
Rank 3 50 Restoration Regenerates all nearby group members for 205 every 2 seconds for 10 seconds. Druid must channel to maintain the spell.
Rebirth
Rank 4 50 Restoration Returns the spirit to the body, restoring a dead target to life with 1600 health and 2200 mana.
Gift of the Wild
Rank 1 50 Restoration Gives the Gift of the Wild to the target's party, increasing armor by 240, all attributes by 10 and all resistances by 15 for 60 minutes.
Healing Touch
Rank 9 50 Restoration Heals a friendly target for 1516 to 1796.
Mark of the Wild
Rank 6 50 Restoration Increases the friendly target's armor by 240, all attributes by 10 and all resistances by 15 for 30 minutes.
Starfire
Rank 5 50 Balance Causes 362 to 428 Arcane damage to the target.
Hurricane
Rank 2 50 Balance Creates a violent storm in the area surrounding the caster, causing 75 Nature damage to all nearby enemies every 1 sec, and reducing the attack speed of all nearby enemies by -20%. Lasts 10 seconds. Druid must channel to maintain the spell.
Demoralizing Roar
Rank 5 52 Feral Combat The druid roars, decreasing nearby enemies' attack power by -130. Lasts 30 seconds.
Rip
Rank 5 52 Feral Combat Finishing move that causes damage over time. Damage increases per combo point:
1 point : 162 damage over 12 seconds.
2 points: 252 damage over 12 seconds.
3 points: 342 damage over 12 seconds.
4 points: 432 damage over 12 seconds.
5 points: 522 damage over 12 seconds.
Cower
Rank 3 52 Feral Combat Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Rejuvenation
Rank 9 52 Restoration Heals the target for 608 over 12 seconds.
Moonfire
Rank 9 52 Balance Burns the enemy for 157 to 185 Arcane damage and then an additional 320 Arcane damage over 12 seconds.
Swipe
Rank 5 54 Feral Combat Swipe 3 nearby enemies, inflicting 83 damage.
Rake
Rank 4 54 Feral Combat Rake the target for 46 damage and an additional 75 damage over 9 seconds. Awards 1 combo points.
Shred
Rank 5 54 Feral Combat Shred the target, causing 225% damage plus 180 to the target. Must be behind the target. Awards 1 combo points.
Faerie Fire (Bear)
Rank 4 54 Feral Combat Decrease the armor of the target by -505 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Faerie Fire (Cat)
Rank 4 54 Feral Combat Decrease the armor of the target by -505 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Regrowth
Rank 8 54 Restoration Heals a friendly target for 809 to 905 and another 861 over 21 seconds.
Faerie Fire
Rank 4 54 Balance Decrease the armor of the target by -505 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Soothe Animal
Rank 3 54 Balance Soothes the target beast, reducing the range at which it will attack you by -10 yards. Only affects Beast targets level 70 or lower. Lasts 15 seconds.
Wrath
Rank 8 54 Balance Causes 236 to 264 Nature damage to the target.
Thorns
Rank 6 54 Balance Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 minutes.
Pounce Bleed
Rank 3 56 Feral Combat
Pounce
Rank 3 56 Feral Combat Pounce, stunning the target for 2 seconds and causing 150 damage over 18 seconds. Must be prowling and behind the target. Awards 1 combo points.
Ferocious Bite
Rank 4 56 Feral Combat Finishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage:
1 point : 170-220 damage
2 points: 295-345 damage
3 points: 420-470 damage
4 points: 545-595 damage
5 points: 670-720 damage
Frenzied Regeneration
Rank 3 56 Feral Combat Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 20 health.
Healing Touch
Rank 10 56 Restoration Heals a friendly target for 1890 to 2230.
Maul
Rank 7 58 Feral Combat Increases the druid's next attack by 128 damage.
Ravage
Rank 4 58 Feral Combat Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo points.
Claw
Rank 5 58 Feral Combat Claw the enemy, causing 115 additional damage. Awards 1 combo points.
Rejuvenation
Rank 10 58 Restoration Heals the target for 756 over 12 seconds.
Starfire
Rank 6 58 Balance Causes 445 to 525 Arcane damage to the target.
Hibernate
Rank 3 58 Balance Forces the enemy target to sleep for up to 40 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Entangling Roots
Rank 6 58 Balance Roots the target in place and causes 270 Nature damage over 27 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Moonfire
Rank 10 58 Balance Burns the enemy for 189 to 221 Arcane damage and then an additional 384 Arcane damage over 12 seconds.
Prowl
Rank 3 60 Feral Combat Allows the Druid to prowl around, but reduces your speed to 70% of normal. Lasts until cancelled.
Rip
Rank 6 60 Feral Combat Finishing move that causes damage over time. Damage increases per combo point:
1 point : 228 damage over 12 seconds.
2 points: 354 damage over 12 seconds.
3 points: 480 damage over 12 seconds.
4 points: 606 damage over 12 seconds.
5 points: 732 damage over 12 seconds.
Tiger's Fury
Rank 4 60 Feral Combat Increases damage done by 40 for 4 seconds.
Tranquility
Rank 4 60 Restoration Regenerates all nearby group members for 294 every 2 seconds for 10 seconds. Druid must channel to maintain the spell.
Rebirth
Rank 5 60 Restoration Returns the spirit to the body, restoring a dead target to life with 2200 health and 2800 mana.
Gift of the Wild
Rank 2 60 Restoration Gives the Gift of the Wild to the target's party, increasing armor by 285, all attributes by 12 and all resistances by 20 for 60 minutes.
Mark of the Wild
Rank 7 60 Restoration Increases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 minutes.
Regrowth
Rank 9 60 Restoration Heals a friendly target for 1003 to 1119 and another 1064 over 21 seconds.
Hurricane
Rank 3 60 Balance Creates a violent storm in the area surrounding the caster, causing 101 Nature damage to all nearby enemies every 1 sec, and reducing the attack speed of all nearby enemies by -20%. Lasts 10 seconds. Druid must channel to maintain the spell.

 
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